Unity IOS Xcode Build Error: directory not found for option
NickName:Bhaskar Ask DateTime:2017-01-09T04:29:32

Unity IOS Xcode Build Error: directory not found for option

I am building a game in Xcode that I built in Unity3D, and I always get Build Failed because of the error

directory not found for option 'L/Users/bhaskarmishra/Documents/Arcade Master IOS Build/LibrariesPlugins/iOS'

which causes the error

library not found for -lChartboost

I think the reason for this is that its trying to find the Chartboost library which is in Build/Libraries/Plugins/iOS, but its looking for the directory Build/LibrariesPlugins/iOS which doesn't exist. The "/" in the middle of Libraries and Plugins seems to be missing.

I built this project directly from Unity3D so I am not sure why I'm getting this error or how to fix it.

Any help would be greatly appreciated

EDIT

In case its important, I built this project using Unity on Windows and then transferred the Xcode project to a Mac.

Copyright Notice:Content Author:「Bhaskar」,Reproduced under the CC 4.0 BY-SA copyright license with a link to the original source and this disclaimer.
Link to original article:https://stackoverflow.com/questions/41537520/unity-ios-xcode-build-error-directory-not-found-for-option

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